Issue link: https://takingitglobal.uberflip.com/i/1433180
Lesson Two: Ashlee Foureyes 30 First students will go through a tutorial. In the tutorial they will first be shown the code editor. Here they will be able to explore their workspace to compose music. The code editor is a text editor with numbered lines. Next, students will be shown the run button. By clicking this button, the codes that the students create will turn into music. Students will then be shown where they can preview their music. The Digital Audio Workstation (DAW) is a visual timeline of the code. Students will then be able to play their code by pressing the play button on top. Beside the play button, is the rewind and the loop button. On the left-hand side of the screen, students will be able to explore code and music samples in the browser area. There are three parts to the browser section. Sounds, Scripts and API. In Sounds, students will be able to find thousands of sound collections that they can use. The Scripts section is where their code is automatically saved to. Scripts can include many other pieces by dierent owners and are sorted by program languages and date. The API section con- tains audio files that students can also use. After the tutorial, have students create an account so their information and work will not be lost. Once students go through the tutorial, and create their accounts, they will be able to start coding a song. Encourage students to have fun and refer to their rubric if they have questions about how this will be assessed. ASSESS: The KWLQ Medicine Wheel activity is a form of formative assessment. This activity will enable teachers to assess individual learning and growth, and correct any misconceptions students may have about coding and computer science. The debriefing questions after Ashlee's interview with Fireside Chats is a form of formative assessment. Teachers will be able to check what students took away from Raven's video and make connections to the other parts of the lesson. The EarSketch Coding activity is a form of summative assessment. Students will be assessed by a Coding Rubric and teacher feedback. Teachers will be able to provide feedback on individual learning and growth with coding, software development and using EarSketch. TAKE STUDENT LEARNING FURTHER Activity: EarSketch Computer Science Principles For students and classes that are very keen on coding, computer science and using EarSketch, there are many lessons and programs that EarSketch oers. The Computer Science Principles module teaches students coding. The eight to ten-week modular curriculum is designed for use within a high school introductory computing course. The curriculum is divided into three units, which are supported by teacher materials. Such as lesson plans, PowerPoint slides, assessments and worksheets in programming languages: Python and JavaScript. This project would take 8-10 weeks to complete. https://www.teachers.earsketch.org/computer-science-principles