Lesson One: Dallas Storm Flett-Wapash
20
Lesson One: Dallas Storm Flett-Wapash
Activity: Design a Video Game Concept
CURRICULUM
CONNECTIONS
Alberta, Northwest Territories and Nunavut:
•Aboriginal Studies Grades 10-12
•English Language Arts Grades 10-12
•English Language Arts Grades 10, 11, 12: Uqausiliriniq Strand.
•Information and Communication Technology Grades 10-12
British Columbia and Yukon:
•Contemporary Indigenous Studies Grade 12
•Computer Studies Grade 10
•English Language Arts Composition Grades 10, 11, 12
•Media Design Grade 10, 11, 12
•Web Development Grade 10
•Digital Communications Grade 11
Ontario:
•First Nations, Metis, and Inuit Studies Grades 9-12
•English Language Arts Grades 9-10
•English Language Arts Grades 11-12
•Introduction to Computer Science Grades 10-11
•Introduction to Computer Programming Grade 11
•Computer Programming Grade 12
•Computer Science Grade 12
DURATION
4-5 Hours
OVERVIEW
In this lesson, students will explore the topics of Indigenous representation in digital media
and video games, video game design, and interactive media design. Students will partici-
pate in a sticky-note activity where they will get to express their own favourite video games.
Teachers will then debrief the activity with questions relating to Indigenous representation in
the students' favourite games, and what elements the students may think go into designing
such games. Students will watch Dallas Storm Flett-Wapash's interview with Fireside Chats.
Students will complete a three-part project based on creating a video game concept. Stu-
dents will write a paragraph of what their video game would be like, including concept art and
a 3D model of one of their video game characters. Students will be assessed by a "Paragraph
Writing" rubric, and an artwork self-assessment.
MATERIALS
•Computer Access for each student
•Sticky notes (enough for each student)
•White paper
•Drawing and colouring materials (pencils, pencil crayons, fine-tip markers, etc)
•Air-dry clay, modelling clay or plasticine of many dierent colours
•Cardboard or paper plates
•Access to a digital media application (optional)
•"Create Your Own Video Game Concept Project" handout
•"Paragraph Writing Rubric" handout
•"Concept Art and 3D Model Self-Assessment Rubrics" handout
Computer Science